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hashed_damage

Function hashed_damage 

Source
pub(crate) fn hashed_damage(last: &mut Vec<u64>, hashes: Vec<u64>) -> Damage
Expand description

The damage of a frame whose bands were hashed where it lies (NvFBC’s, on the GPU) against the hashes of the frame before, which last keeps: the share of the bands that changed. No hashes before is all new.