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halve_plane

Function halve_plane 

Source
fn halve_plane(
    src: &[u8],
    sw: usize,
    sh: usize,
    sstride: usize,
    dst: &mut Vec<u8>,
) -> (usize, usize)
Expand description

Average 2x2 blocks: exact halving, used before bilinear when the ratio exceeds 2 so strong downscales do not alias.