selkies-ws-core
WebSocket streaming core: the page-side half of the WebSocket transport,
started by selkies-core.js when the stored stream mode is websockets.
One socket at <route prefix>/api/websockets carries the whole session. It
is read in a worker (SOCKET_WORKER_SRC, reached through
WorkerWebSocket), which passes audio straight to the decoder and the
playback worklet, routes video straight to the video worker while it
decodes -- full frames through one decoder, the striped modes decoded per
row and composited there, acked from the socket worker (received id for
full frames, presented id for stripes) -- and carries the microphone and
webcam encoders' frames out over their own ports: nothing occupying the
page's thread can interrupt any of them.
Binary messages are typed by their first byte. From the server: 0x01
audio (Opus, with the RED redundancy layout documented on
extractOpusFrames), 0x03 a JPEG stripe (u8 reserved, u16 frame id,
u16 stripe Y, JPEG data), 0x04 a video stripe or full frame (u8
codec and frame kind, u16 frame id, u16 stripe Y, u16 width, u16 height, u16 the id of the frame it predicts from -- its own id when it
predicts from nothing or the encoder does not say -- then the coded data),
0x05 a gzip-wrapped control text once the client
advertised _gz,1, and 0x07 padding, dropped unread, once it advertised
_pad,1 (the server probing a cut stream's path). From the
client: 0x02 microphone Opus, 0x06 webcam frames (startWebcamCapture),
and 0x05 gzipped large text once the server echoed _gz,1. Text messages
are control. The client sends SETTINGS,{json}, r,WxH,displayId,
START_VIDEO, STOP_VIDEO, START_AUDIO, STOP_AUDIO,
REQUEST_KEYFRAME, LOST_FRAME <id> (a frame the decoder dropped, which
the encoder then predicts past), DECODE_PACE <fps> (the rate the decoder
keeps up with, 0 for any; lib/decode-pace.js), CLIENT_FRAME_ACK <id> <heldMs>, cr, REQUEST_CLIPBOARD, the
chunked clipboard upload of lib/clipboard-worker-bridge.js,
cmd,<command>, SET_NATIVE_CURSOR_RENDERING,<0|1>,
vp,<originX>,<originY>,<scaleX>,<scaleY> (this page's stream box on the
user's desktop, relayed to the other displays), and the input verbs of
lib/input.js, its trackpad mode's _pointer_echo,<0|1> among them, which
the server answers with pointer, system actions. The server sends
MODE websockets, AUTH_SUCCESS,{json},
ROLE_UPDATE,{json}, MK_ACCESS,<0|1>, VIDEO_STARTED, VIDEO_STOPPED,
AUDIO_STARTED, AUDIO_STOPPED, AUDIO_DISABLED, MICROPHONE_DISABLED,
WEBCAM_DISABLED, WEBCAM_KEYFRAME, CAPTURE_DEMAND <subject> <0|1>,
PIPELINE_RESETTING <display>,
DISPLAY_CONFIG_UPDATE,{json}, cursor,{json}, system,{json},
KILL <reason>, the clipboard family (clipboard,, clipboard_binary,,
clipboard_start,, clipboard_data,, clipboard_finish,
clipboard_reply,, clipboard_secret), and JSON objects typed server_settings,
server_apps, pipeline_status, stream_resolution, stream_info, and
stream_stats (lib/stream-stats.js).
Video is decoded with WebCodecs: a JPEG stripe through ImageDecoder, an
H.264 stripe through a VideoDecoder per row offset -- in the video worker
while the divert holds, on the page as the fallback -- and a full frame --
controller or shared viewer alike -- in the video worker or through the
row-0 stripe decoder. Decoded frames reach the
screen through the first sink available: a track generator feeding a
<video>, the worker's OffscreenCanvas, or the page canvas, with the
striped modes composited on a back-buffer and blitted whole at frame
boundaries. Audio is decoded in a worker and played through an
AudioWorklet, the microphone is encoded to Opus in a worker, both on
libopus in WASM where the engine has no WebCodecs audio, and the webcam is
lib/webcam-capture.js.
Dashboards talk to the core over same-origin window messages. The core
handles setVolume, setMute, setScaleLocally, setSynth,
showVirtualKeyboard, setUseCssScaling, setAntiAliasing,
setUseBrowserCursors, setRawPointerMotion, setTrackpadSpeed,
setGamepadRumble, setManualResolution, resetResolutionToWindow,
settings, getStats, clipboardUpdateFromUI, clipboardImageUpdate,
clipboardCopySecret, pipelineStatusUpdate, pipelineControl, audioDeviceSelected,
gamepadControl, requestFullscreen, command, touchinput:trackpad,
touchinput:touch, sidebarVisibilityChanged, and statsOpen, and posts
pipelineStatusUpdate, sidebarButtonStatusUpdate, serverSettings,
systemApps, stats (to the parent window), clientRoleUpdate,
effectiveCursorState, scalingDpiFollowed, trackpadModeUpdate,
clipboardContentUpdate, the clipboard preview of lib/clipboard-sync.js,
fileUpload, displayRefresh (the display's measured refresh,
lib/display-refresh.js), toggleDashboard, and toggleTouchGamepad. The
window globals it publishes for the dashboards and the tests are
webrtcInput (the Input handler), fps, displayRefreshRate (the same
refresh, null until measured), videoChunksReceived, videoDivertOn, videoStripeRows
(the row layout the video worker is decoding), webcamCodec,
stream_info, stream_client, and stream_stats (lib/stream-stats.js),
currentAudioBufferSize,
currentAudioBufferDuration, currentAudioLevel,
currentAudioUnderrunSamples, currentAudioWorkletDropped,
currentAudioDropped, manual_resolution, enable_resize,
streamResolutionDiverged, isAudioInitializing, isFallingBack,
isCleaningUp, applyTimestamp, and selkiesTransport (the page-side
handle on the session socket, which itself runs in a worker), plus one
window[key] per server setting mirrored by sanitizeAndStoreSettings.
Settings are read from localStorage at init with fallbacks only and persist
nothing, so a fresh profile keeps every key unset and server-pushed
defaults stay re-pushable; only genuine user actions, and
sanitizeAndStoreSettings for keys the user already overrode, write
localStorage. Keys in PER_DISPLAY_SETTINGS carry a _display2 suffix on
the secondary display. The frame rate asked for follows the display's
refresh where the stored choice is display or where there is none
(requestedStreamFramerate).
Functions
audioTsNewer()
function audioTsNewer(a, b): boolean;Defined in: selkies-ws-core.js:192
32-bit wrap-safe comparison of audio timestamps.
Parameters
| Parameter | Type | Description |
|---|---|---|
a | number | - |
b | number | - |
Returns
boolean
True when a is strictly newer than b.
extractOpusFrames()
function extractOpusFrames(arrayBuffer): ArrayBuffer[];Defined in: selkies-ws-core.js:215
Parses an audio message body into the ordered Opus frames to decode, using RED redundancy to recover frames the sender dropped under backpressure (pcmflux's delivery ring and the server's audio queue both drop-oldest, and a dropped frame rides along as redundancy in the next packet).
[0x01, AUDIO_QUIET] alone is the server's mark that its silence gate
closed, and carries no frame; in any other message the second byte's
AUDIO_QUIET bit is left out of n_red. n_red == 0 is the plain path:
[0x01, 0x00] + opus. n_red > 0 is
[0x01, n_red, pts32] + n_red * (4-byte header) + 1-byte primary header + block data, redundant blocks oldest-first and then the primary; each block's
timestamp is pts - tsOffset. Every frame is decoded at most once, in
order: any block newer than the last one already played is taken, so a
redundant copy fills the gap left by a dropped primary. The first RED packet
anchors on its primary without replaying its redundancy.
Parameters
| Parameter | Type | Description |
|---|---|---|
arrayBuffer | ArrayBuffer | The whole binary message, type byte included. |
Returns
ArrayBuffer[]
Opus frames in decode order; empty for a malformed packet.
websockets()
function websockets(): void;Defined in: selkies-ws-core.js:262
Starts the WebSocket streaming core in this page. Everything below is
closure state of one session; the public surface is the window contract
described in the module docblock.
Returns
void
workletModuleURL()
function workletModuleURL(code): string;Defined in: selkies-ws-core.js:534
The URL an AudioWorklet loads code from. A data: URL: WebKit's worklet
thread asks the main thread for a Blob URL's origin and waits, while its
GStreamer ports start the audio destination with the main thread waiting on
the worklet thread, which deadlocks the page.
Parameters
| Parameter | Type | Description |
|---|---|---|
code | string | The module's source. |
Returns
string
isFullFrameVideo()
function isFullFrameVideo(mode): boolean;Defined in: selkies-ws-core.js:584
Whether an encoder wire value streams whole video frames through one decoder.
Parameters
| Parameter | Type |
|---|---|
mode | any |
Returns
boolean
isVideoEncoder()
function isVideoEncoder(mode): boolean;Defined in: selkies-ws-core.js:586
Whether an encoder wire value streams video at all rather than JPEG stills.
Parameters
| Parameter | Type |
|---|---|
mode | any |
Returns
boolean
streamDensity()
function streamDensity(): number;Defined in: selkies-ws-core.js:593
Stream pixels per CSS pixel this page requests and draws at (lib/stream-density.js).
Returns
number
followStreamDensity()
function followStreamDensity(): void;Defined in: selkies-ws-core.js:608
Hands the density to the input layer and, on a secondary whose density moved (a HiDPI or UI-scaling change, or on X11 the primary's scale), requests the stream at it again.
Returns
void
autoDeriveDpi()
function autoDeriveDpi(): number;Defined in: selkies-ws-core.js:629
Derives the default scaling_dpi (lib/stream-density.js): from the local
display scaling, so the remote desktop's UI matches the local one, or from a
manual resolution, which is a framebuffer of its own that the local screen
says nothing about. A stored pick overrides either.
Returns
number
effectiveScalingDpi()
function effectiveScalingDpi(): number;Defined in: selkies-ws-core.js:646
The DPI the desktop is asked for: 96 under CSS scaling, where the pick divides the requested resolution instead (lib/stream-density.js).
A manual resolution is the exact framebuffer either way -- a HiDPI toggle must not swing the size the operator asked for -- so there is nothing for the pick to divide there and it governs the desktop, HiDPI or not. Applying it once is not the double scaling that CSS scaling had: the request it would have divided is fixed.
Returns
number
followDerivedDpi()
function followDerivedDpi(reason): boolean;Defined in: selkies-ws-core.js:657
Re-derives scaling_dpi while it sits on its automatic default; a stored
value is the dashboard's explicit pick and is left alone. The new value is
posted as scalingDpiFollowed so the dashboards show it.
Parameters
| Parameter | Type | Description |
|---|---|---|
reason | string | What changed, for the log. |
Returns
boolean
Whether the derived value moved; the caller pushes it.
maybeFollowDpr()
function maybeFollowDpr(): void;Defined in: selkies-ws-core.js:677
Follows a live devicePixelRatio change while scaling_dpi sits on its
automatic default, re-deriving and pushing it so the remote UI density
matches the display the window is on. Called from the resize handler and
the density watcher: an OS scaling change can surface as either, and an
emulated one as neither, which only the watcher's poll sees.
Returns
void
applyEffectiveCursorSetting()
function applyEffectiveCursorSetting(): void;Defined in: selkies-ws-core.js:702
Applies the cursor preference to the input handler, forced to browser
cursors whenever a second display is involved, and posts the value in
effect as effectiveCursorState so the dashboard toggle reflects the
override rather than the preference alone.
Returns
void
applyRawPointerMotion()
function applyRawPointerMotion(): void;Defined in: selkies-ws-core.js:723
Applies the raw pointer motion setting to the input handler.
Returns
void
applyTrackpadSpeed()
function applyTrackpadSpeed(): void;Defined in: selkies-ws-core.js:731
Applies the trackpad speed to the input handler.
Returns
void
applyGamepadRumble()
function applyGamepadRumble(): void;Defined in: selkies-ws-core.js:739
Applies the rumble toggle to the input handler.
Returns
void
applyMacCmdAsCtrl()
function applyMacCmdAsCtrl(): void;Defined in: selkies-ws-core.js:751
Applies the Command-as-Control setting to the input handler.
Returns
void
applyKeyboardShortcuts()
function applyKeyboardShortcuts(): void;Defined in: selkies-ws-core.js:763
Applies the chord setting to the input handler.
Returns
void
setRealViewportHeight()
function setRealViewportHeight(): void;Defined in: selkies-ws-core.js:769
Publishes the real viewport height as the --vh CSS unit (mobile browser chrome excluded).
Returns
void
reencodePngOffThread()
function reencodePngOffThread(blob): Promise<Blob>;Defined in: selkies-ws-core.js:781
PNG-normalizes an image on the worker, which is where the decode and re-encode of a large one belong; the page's own canvas covers a worker that cannot do it.
Parameters
| Parameter | Type |
|---|---|
blob | any |
Returns
Promise<Blob>
sendExplicitClipboard()
function sendExplicitClipboard(
data,
mime?,
onSkip?
): Promise<void>;Defined in: selkies-ws-core.js:855
Sends content the user named (the clipboard box, the image upload) so it outranks the focus read. Refused before the connection builds the sender.
Parameters
| Parameter | Type | Description |
|---|---|---|
data | string | ArrayBuffer | Blob | - |
mime? | string | - |
onSkip? | Function | Told why nothing was sent. |
Returns
Promise<void>
safeSetItem()
function safeSetItem(key, value): void;Defined in: selkies-ws-core.js:938
localStorage write that degrades a full or unavailable store to a warning instead of throwing QuotaExceededError into the caller.
Parameters
| Parameter | Type | Description |
|---|---|---|
key | string | - |
value | string | - |
Returns
void
fallbackStamp()
function fallbackStamp(why): string;Defined in: selkies-ws-core.js:965
What a fallback held for its tab is stored as: when it was taken and why, for the tab's later loads to log, the console of the page that took it being gone.
Parameters
| Parameter | Type | Description |
|---|---|---|
why | string | - |
Returns
string
readFallbackStamp()
function readFallbackStamp(stamp): string;Defined in: selkies-ws-core.js:971
A stored fallbackStamp as text; one stored before stamps were says only that.
Parameters
| Parameter | Type | Description |
|---|---|---|
stamp | string | - |
Returns
string
noteSessionRange()
function noteSessionRange(info): void;Defined in: selkies-ws-core.js:1002
Take the range a session converted at from its report and hand it to every decoder: no engine reads it out of an H.264 bitstream, so one that is not told renders a full range session wrong.
Parameters
| Parameter | Type | Description |
|---|---|---|
info | any | A stream_info payload. |
Returns
void
rememberSoftwareDecode()
function rememberSoftwareDecode(enabled, why?): void;Defined in: selkies-ws-core.js:1015
Stores or clears the software-decode preference of this tab.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
enabled | boolean | undefined | - |
why? | string | '' | What made it prefer software. |
Returns
void
decoderConfigFor()
function decoderConfigFor(config): VideoDecoderConfig;Defined in: selkies-ws-core.js:1034
Applies the acceleration preference to a VideoDecoder config; every decoder (main, stripe, SPS-driven, worker) goes through here so they agree. Unset, the UA default picks a hardware decoder when one works.
Parameters
| Parameter | Type | Description |
|---|---|---|
config | VideoDecoderConfig | - |
Returns
VideoDecoderConfig
supportedDecoderConfig()
function supportedDecoderConfig(config): Promise<VideoDecoderConfig>;Defined in: selkies-ws-core.js:1046
The config a page decoder takes: config where the engine supports it, and
where only its software preference is refused, the same without it. An
engine with no software decoder for the codec (Chromium without FFmpeg's
video decoders, as on 32-bit ARM Android) refuses the preference, not the
stream, so the preference is dropped rather than the codec. Null where the
engine refuses the stream.
Parameters
| Parameter | Type | Description |
|---|---|---|
config | VideoDecoderConfig | A config from decoderConfigFor. |
Returns
Promise<VideoDecoderConfig>
retireCrashCountWhenHealthy()
function retireCrashCountWhenHealthy(): void;Defined in: selkies-ws-core.js:1071
Clears the crash count once this session has proven healthy; runs on every metrics tick.
Returns
void
checkVideoOutputWatchdog()
function checkVideoOutputWatchdog(): void;Defined in: selkies-ws-core.js:1098
A hardware decoder can take its config and then neither output a frame nor raise an error,
so nothing signals the fallback ladder and the screen stays black (older iOS and Intel parts
do this when fed a stream the part cannot decode). When video chunks keep arriving yet no
frame has been presented on any path for NO_OUTPUT_WATCHDOG_MS, this trips the same
one-shot software-decode retry a decoder error would; its escalation carries on from there,
and a real decoder error still gets there first. A still screen sends no chunks, so it never
triggers, and the retry is spent once so an engine that ignores the software hint cannot loop.
A stream this engine has said it cannot decode produces no output by definition, and neither
a retry nor the reset the escalation ends in changes that, so the notice stands instead. A
decoder still waiting on the engine's answer to its configuration is not silent but unfed:
the page's first answer, which pays for the media stack's warm-up, gets the bound a probe
does (DECODER_PROBE_TIMEOUT_MS) before the wait counts. A hidden page presents nothing and
drops what it decodes, so its silence says nothing about its decoder: the watchdog stands
down while the page is hidden, or a background tab that is still sent video would be taken
through the retry and the ladder's reloads to JPEG.
Returns
void
sendDecodePace()
function sendDecodePace(): void;Defined in: selkies-ws-core.js:1155
Tells the server the pace, or that there is none.
Returns
void
followDecodePace()
function followDecodePace(fps): void;Defined in: selkies-ws-core.js:1159
Takes a pace a decoder asked for; null lifts it.
Parameters
| Parameter | Type |
|---|---|
fps | any |
Returns
void
takeArrival()
function takeArrival(timestamp): number;Defined in: selkies-ws-core.js:1225
When a chunk the page decoded arrived, by the timestamp its frame carries, forgotten once read.
Parameters
| Parameter | Type | Description |
|---|---|---|
timestamp | number | - |
Returns
number
Epoch ms, NaN where unknown.
videoDelay()
function videoDelay(frame): number;Defined in: selkies-ws-core.js:1237
The receive-to-present delay of the frame the page's <video> reports,
found by the media time a track generator keeps from the frame's timestamp.
Parameters
| Parameter | Type | Description |
|---|---|---|
frame | VideoFrameCallbackMetadata | - |
Returns
number
ms, NaN where the frame's arrival is unknown.
notePageDecoded()
function notePageDecoded(frame): void;Defined in: selkies-ws-core.js:1241
Times one frame out of the page's decoder.
Parameters
| Parameter | Type |
|---|---|
frame | any |
Returns
void
probePageHardware()
function probePageHardware(config): void;Defined in: selkies-ws-core.js:1250
Asks, once per configuration, whether the engine has a hardware decoder for the page's stream.
Parameters
| Parameter | Type |
|---|---|
config | any |
Returns
void
describeClient()
function describeClient(): void;Defined in: selkies-ws-core.js:1309
This page's half of the stream (window.stream_client), from whichever
decoder serves it: the video worker's where the wire is diverted to the
worker, else the page's. It moves only with the stream, so the metrics tick
keeps it current whether or not anybody looks, and an opening draws it at once.
A JPEG stream is decoded by no VideoDecoder, so neither a video decoder's
word nor the software preference a decoder fallback left says anything of it.
Returns
void
sampleStreamStats()
function sampleStreamStats(): void;Defined in: selkies-ws-core.js:1337
One sample of this page's own figures, for lib/stream-stats.js. Where the video worker decodes, it is asked for its figures and the sample is taken when they arrive, so both sides cover the same interval.
Returns
void
takeStreamSample()
function takeStreamSample(worker): void;Defined in: selkies-ws-core.js:1356
The sample's fps is the frames the screen was handed a second, where a
sink says so: every canvas does, and a <video> once it has reported a
frame through requestVideoFrameCallback; until then the rate window.fps
measures stands in.
Parameters
| Parameter | Type | Description |
|---|---|---|
worker | { bytes: number; decodeMs: number; frames: number; shown: PresentFigures; } | The video worker's figures since the last sample, or null where there is no worker. |
worker.bytes | number | - |
worker.decodeMs | number | - |
worker.frames | number | - |
worker.shown | PresentFigures | - |
Returns
void
getIntParam()
function getIntParam(key, default_value): number;Defined in: selkies-ws-core.js:1418
Reads an integer setting from localStorage under the app prefix; keys in
PER_DISPLAY_SETTINGS carry a _display2 suffix on the secondary display.
The get/set helpers below share that key scheme.
Parameters
| Parameter | Type | Description |
|---|---|---|
key | string | - |
default_value | number | Returned when the key is unset. |
Returns
number
getFloatParam()
function getFloatParam(key, default_value): any;Defined in: selkies-ws-core.js:1428
Float variant of getIntParam, for range settings with fractional bounds.
Parameters
| Parameter | Type |
|---|---|
key | any |
default_value | any |
Returns
any
setIntParam()
function setIntParam(key, value): void;Defined in: selkies-ws-core.js:1439
Stores an integer setting; null removes the key.
Parameters
| Parameter | Type |
|---|---|
key | any |
value | any |
Returns
void
prefixedStorageKey()
function prefixedStorageKey(key): string;Defined in: selkies-ws-core.js:1452
The localStorage key a setting is stored under, display suffix included.
Parameters
| Parameter | Type |
|---|---|
key | any |
Returns
string
getBoolParam()
function getBoolParam(key, default_value): any;Defined in: selkies-ws-core.js:1458
Reads a boolean setting stored as 'true'/'false'.
Parameters
| Parameter | Type |
|---|---|
key | any |
default_value | any |
Returns
any
setBoolParam()
function setBoolParam(key, value): void;Defined in: selkies-ws-core.js:1471
Stores a boolean setting; null removes the key.
Parameters
| Parameter | Type |
|---|---|
key | any |
value | any |
Returns
void
getStringParam()
function getStringParam(key, default_value): any;Defined in: selkies-ws-core.js:1484
Reads a string setting.
Parameters
| Parameter | Type |
|---|---|
key | any |
default_value | any |
Returns
any
setStringParam()
function setStringParam(key, value): void;Defined in: selkies-ws-core.js:1494
Stores a string setting; null removes the key.
Parameters
| Parameter | Type |
|---|---|
key | any |
value | any |
Returns
void
encoderIsFallback()
function encoderIsFallback(): boolean;Defined in: selkies-ws-core.js:1522
Whether the stored encoder is a fallback rather than the user's pick.
Returns
boolean
storeFallbackEncoder()
function storeFallbackEncoder(encoder, why): void;Defined in: selkies-ws-core.js:1530
Stores encoder as this tab's fallback, keeping the pick it replaces.
Parameters
| Parameter | Type | Description |
|---|---|---|
encoder | string | - |
why | string | What made the page fall back. |
Returns
void
storeEncoderPick()
function storeEncoderPick(pick): void;Defined in: selkies-ws-core.js:1540
Stores pick as the user's own encoder, ending any fallback.
Parameters
| Parameter | Type |
|---|---|
pick | any |
Returns
void
holdCrashSafeSettings()
function holdCrashSafeSettings(why): void;Defined in: selkies-ws-core.js:1552
Stores the crash ladder's safe values (CRASH_SAFE_SETTINGS) for this tab,
keeping the picks they replace, the way the encoder fallback is held.
Parameters
| Parameter | Type | Description |
|---|---|---|
why | string | The crash. |
Returns
void
resolvedCssScaling()
function resolvedCssScaling(serverSettings): boolean;Defined in: selkies-ws-core.js:1619
The use_css_scaling the deployment implies, off the shared ladder: a locked
or operator value, else the client's explicit pick, else CSS scaling whenever
a resolution is configured. Resolved here rather than left to a settings
panel, which a dashboard may mount only when it is opened -- until then the
session would stream pixel-perfect against a configuration that says
otherwise, on every load.
Parameters
| Parameter | Type | Description |
|---|---|---|
serverSettings | { } | The server_settings payload. |
Returns
boolean
resolvedRawPointerMotion()
function resolvedRawPointerMotion(serverSettings): boolean;Defined in: selkies-ws-core.js:1636
The raw_pointer_motion the deployment implies, off the shared ladder: a
locked or operator value, else the client's stored pick, else the platform
default (off on macOS). Resolved here for the reason CSS scaling is: pointer
lock is taken from the stream, whether or not a settings panel ever mounts.
Parameters
| Parameter | Type | Description |
|---|---|---|
serverSettings | { } | The server_settings payload. |
Returns
boolean
resolvedMacCmdAsCtrl()
function resolvedMacCmdAsCtrl(serverSettings): boolean;Defined in: selkies-ws-core.js:1648
The mac_cmd_as_ctrl the deployment implies, off the shared ladder. Resolved
here for the reason raw pointer motion is: the keyboard is taken from the
stream, whether or not a settings panel ever mounts.
Parameters
| Parameter | Type | Description |
|---|---|---|
serverSettings | { } | The server_settings payload. |
Returns
boolean
enterFullscreen()
function enterFullscreen(gaming): void;Defined in: selkies-ws-core.js:1791
Enters fullscreen through the input handler, which owns both modes; before it exists only plain fullscreen is possible.
Parameters
| Parameter | Type | Description |
|---|---|---|
gaming | boolean | Whether to hold the pointer and the keyboard. |
Returns
void
playStream()
function playStream(): void;Defined in: selkies-ws-core.js:1807
Hides the start overlay and keeps the screen awake once the user starts the stream.
Returns
void
updateStatusDisplay()
function updateStatusDisplay(): void;Defined in: selkies-ws-core.js:1818
Shows loadingText, or else the sentence-cased status word (the internal
value stays lower-case for comparisons).
Returns
void
alignResolution()
function alignResolution(num): number;Defined in: selkies-ws-core.js:1842
Floors a dimension to the encoder's alignment: 16 when
force_aligned_resolution is set, 2 otherwise.
Parameters
| Parameter | Type | Description |
|---|---|---|
num | number | - |
Returns
number
checkWorkerSinkAlive()
function checkWorkerSinkAlive(): void;Defined in: selkies-ws-core.js:1928
Watches the canvas-mode placeholder actually take committed frames: its element mirrors the worker-side size on the first commit everywhere the sink works, so one that stays at the default size while the worker reports presenting is inert, and presentation falls back to the page canvas.
Returns
void
createVideoTrackGenerator()
function createVideoTrackGenerator(): object;Defined in: selkies-ws-core.js:2580
Creates the main-thread (Chromium) track generator; the worker-only VideoTrackGenerator is handled by the video worker instead.
Returns
object
track
track: MediaStreamTrack;writable
writable: WritableStream;playSinkVideo()
function playSinkVideo(): void;Defined in: selkies-ws-core.js:2597
Starts the <video> sink. Safari under its default autoplay setting can
leave even this muted element paused without a user gesture, black behind
its own play glyph; playOnGesture then starts it on the next press or key.
Returns
void
playOnGesture()
function playOnGesture(): void;Defined in: selkies-ws-core.js:2614
Starts what the browser held back for want of a user gesture: a paused
<video> sink and a suspended audio context. Listens in the capture phase
on the window, so the stream overlay's own handlers cannot keep the press
from it.
Returns
void
ensureMstgWriter()
function ensureMstgWriter(): boolean;Defined in: selkies-ws-core.js:2633
Lazily wires the <video> element to a fresh track generator; a writable
that later errors or closes falls back to the canvas so the element never freezes.
Returns
boolean
True when the writer is ready.
teardownMstgWriter()
function teardownMstgWriter(): void;Defined in: selkies-ws-core.js:2657
Closes the track generator writer and detaches its stream from the <video>.
Returns
void
presentFrameToVideo()
function presentFrameToVideo(frame): boolean;Defined in: selkies-ws-core.js:2675
Presents a VideoFrame through the main-thread track generator, showing the
<video> and hiding the canvas once it has rendered. Until then the frame
is also painted on the canvas, since a fresh connection has nothing there
yet and an empty <video> would show black. The resize handlers re-show
the canvas with a fresh transform, so it is re-hidden every frame and its
box re-mirrored whenever it changed; a backpressured sink drops the frame
rather than building latency.
Parameters
| Parameter | Type | Description |
|---|---|---|
frame | VideoFrame | - |
Returns
boolean
True when consumed (the caller must not close it), false to fall back to the canvas.
syncWireGeom()
function syncWireGeom(): void;Defined in: selkies-ws-core.js:2742
Tells the video worker the display geometry, which sizes the back-buffer its striped composite persists on; the canvas buffer is stream-resolution physical pixels, exactly the space stripe offsets address.
Returns
void
wireSocketToVideoWorker()
function wireSocketToVideoWorker(): void;Defined in: selkies-ws-core.js:2758
Connects the socket worker to the video worker, so diverted stripes reach decode without the page's thread on them; a fresh channel per call, for a restarted transport or video worker. The divert itself stays off until updateVideoDivert turns it on.
Returns
void
updateVideoDivert()
function updateVideoDivert(force?): void;Defined in: selkies-ws-core.js:2795
Points the socket worker's divert at the current truth: on while the video
worker is the decoder for h264enc and healthy, or, in the striped modes,
while it can decode and composite them (any sink; gated off with the
worker escape hatch). Called wherever any input flips -- the worker's mode
reply, its deactivation or decoder failure, an encoder switch, a rebuilt
transport. Striped acks report the presented id, so a client that cannot
render sheds load exactly as the page path does.
Parameters
| Parameter | Type | Description |
|---|---|---|
force? | boolean | Resend even when the value is unchanged, for a transport whose worker started fresh and holds the default. |
Returns
void
jpegDecodePath()
function jpegDecodePath(): string;Defined in: selkies-ws-core.js:2849
How a JPEG stripe becomes a picture on this engine: ImageDecoder where
WebCodecs offers it, createImageBitmap otherwise, and neither where the
engine has no path at all. Named with where it runs, since the video worker
decodes for the page when it reported that it can.
Returns
string
ensureVideoWorker()
function ensureVideoWorker(): boolean;Defined in: selkies-ws-core.js:2878
Lazily creates the video worker and completes its capability handshake.
The worker self-probes VideoTrackGenerator on startup and reports vtg
(it transferred a track back for <video>.srcObject) or canvas (it is
handed an OffscreenCanvas to composite on). Its other messages: ack per
consumed frame, error when the generator writable failed, presented
once its canvas has real content, needKeyframe (no_key after a
reconfigure, overload when the decode backlog forced a resync; throttled
to one per 800 ms) and decoderError, after which chunks return to
main-thread decode while the sink stays up for transferred frames; for the
stats, decodeFacts whenever what its decoder turns out changes, and
decodeStats when the page asks for a sample.
Returns
boolean
True once a sink is wired; until then frames fall back to the main canvas.
deactivateVideoWorker()
function deactivateVideoWorker(): void;Defined in: selkies-ws-core.js:3039
Terminates the video worker and returns presentation to the main canvas.
The worker decoder config is forgotten so a recreated worker is configured
afresh, and a transferred OffscreenCanvas, which can never be transferred
again, is replaced by a fresh <canvas> element. The sink is announced from
here as well: this is where a worker that failed to start or died hands
presentation back, and a session that ends up somewhere other than where it
asked to be is the one that most needs to say so.
Returns
void
activateWorkerSinkDisplay()
function activateWorkerSinkDisplay(): boolean;Defined in: selkies-ws-core.js:3080
Shows the active worker sink (<video> for VTG, the worker canvas
otherwise), hides the main canvas once the sink has rendered
(requestVideoFrameCallback for VTG, the worker's one-time presented
message for canvas mode), and mirrors the canvas box onto the sink whenever
it changed.
Returns
boolean
False while no sink target exists yet.
presentFrameToWorker()
function presentFrameToWorker(frame): boolean;Defined in: selkies-ws-core.js:3130
Transfers a main-thread-decoded VideoFrame to the worker sink, the fallback while the worker decoder warms up. A frame past the in-flight cap is dropped rather than queued behind a stalled decoder, and a frame that postMessage detached or closed is reported consumed so the caller never reuses it.
Parameters
| Parameter | Type | Description |
|---|---|---|
frame | VideoFrame | - |
Returns
boolean
True when consumed (the caller must not close it).
logWorkerDecoderConfig()
function logWorkerDecoderConfig(
codec,
w,
h
): void;Defined in: selkies-ws-core.js:3159
Rate-limited log of worker decoder reconfigures. A healthy stream reconfigures about once per session (join, resolution change), so a storm with flipping codec strings is the diagnostic; at most one line per interval, with a suppressed count so repeats stay visible.
Parameters
| Parameter | Type | Description |
|---|---|---|
codec | string | - |
w | number | - |
h | number | - |
Returns
void
feedWorkerDecoder()
function feedWorkerDecoder(
isKey,
dataBuf,
w,
h,
codec,
frameId,
reference,
arrival
): boolean;Defined in: selkies-ws-core.js:3185
Forwards an encoded full-frame H.264 chunk to the worker's own decoder, reconfiguring it when the codec or coded dimensions change and requesting the keyframe WebCodecs needs after a configure.
Parameters
| Parameter | Type | Description |
|---|---|---|
isKey | boolean | - |
dataBuf | ArrayBuffer | The Annex-B payload; transferred, not copied. |
w | number | Coded width. |
h | number | Coded height. |
codec | string | The avc1.PPCCLL codec string. |
frameId | number | - |
reference | number | The id of the frame it predicts from. |
arrival | number | When it arrived, in epoch ms; NaN while the stats are shut. |
Returns
boolean
True when handled there, false to fall back to main-thread decode.
deactivateMstg()
function deactivateMstg(): void;Defined in: selkies-ws-core.js:3208
Returns presentation from the main-thread track generator to the canvas; idempotent.
Returns
void
wireCodecString()
function wireCodecString(
typeByte,
payload,
width,
height
): string;Defined in: selkies-ws-core.js:3231
The WebCodecs codec string of the stream a video frame belongs to: read from the frame itself when it is a key frame (the parameter sets every codec here repeats on its key frames), from the geometry otherwise. Every engine uses this: Safari's VideoDecoder errors when the configured profile or level is lower than the stream's real one, and the parsed value always matches the bitstream.
Parameters
| Parameter | Type | Description |
|---|---|---|
typeByte | number | The frame's wire type byte. |
payload | ArrayBuffer | The frame's payload. |
width | number | - |
height | number | - |
Returns
string
updateCanvasImageRendering()
function updateCanvasImageRendering(): void;Defined in: selkies-ws-core.js:3244
Picks the canvas image-rendering: pixelated for a 1:1 display or when
anti-aliasing is off, smoothed whenever the picture is scaled (manual
resolution, high-DPR CSS scaling, shared mode). Part of cssText, so the box
is re-mirrored to the active sink. A filter change must also be mirrored
immediately when no frames are arriving from a static desktop.
Returns
void
injectCSS()
function injectCSS(): void;Defined in: selkies-ws-core.js:3276
Installs the page's base stylesheet: the video container, its sinks, the overlay input, and the start button. Sink geometry is set by the resolution handlers; an exact-size video can exceed the container and must be clipped there, without clamping its box independently of its centering offsets.
Returns
void
settleFullColorSupport()
function settleFullColorSupport(): Promise<void>;Defined in: selkies-ws-core.js:3388
Settles whether full color is on the table for this engine, before the first SETTINGS payload is built.
An engine whose decoder has no 4:4:4 profile cannot show a full-color stream at all -- every stripe is refused and nothing paints -- so the setting is turned off rather than asked for. It is written to storage, not merely dropped from one payload: every payload is built from storage, and the dashboards read the same keys, so the toggle shows what the stream is. The decoder is only asked where full color is on, since the session waits here to start and the answer settles nothing for a stream not asking for it.
Returns
Promise<void>
declineUndecodableFullColor()
function declineUndecodableFullColor(reason): Promise<boolean>;Defined in: selkies-ws-core.js:3411
Turns a full color the server announced off again where this engine cannot decode the codec's 4:4:4, so the stream comes back 4:2:0 on the same codec rather than stepping to a codec it does decode. A locked setting cannot be turned off and is left to the refusal ladder.
Parameters
| Parameter | Type | Description |
|---|---|---|
reason | string | Logged with the settings update. |
Returns
Promise<boolean>
Whether full color was turned off.
settleTenBitSupport()
function settleTenBitSupport(): Promise<void>;Defined in: selkies-ws-core.js:3431
Settles whether 10-bit is on the table for this engine, before the first
SETTINGS payload is built, as settleFullColorSupport does for full color:
an engine that shows no 10-bit picture of the codec has the setting turned
off in storage rather than asked for. The decode is only waited on where
10-bit is on.
Returns
Promise<void>
serverTenBit()
function serverTenBit(encoder?): object;Defined in: selkies-ws-core.js:3452
The 10-bit stream encoder would run on this server with the settings in
effect (tenBitStream), or null where it would stream 8 bits or the server
has not said.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
encoder? | string | currentEncoderMode | The encoder; the current one by default. |
Returns
object
fullcolor
fullcolor: boolean;software
software: boolean;declineUndecodableTenBit()
function declineUndecodableTenBit(reason): Promise<boolean>;Defined in: selkies-ws-core.js:3464
Turns a 10-bit the server announced, or the stream carries, off again where this engine shows no 10-bit picture of the codec, so the stream comes back at 8 bits on the same codec. A locked setting cannot be turned off and is left to the refusal ladder.
Parameters
| Parameter | Type | Description |
|---|---|---|
reason | string | Logged with the settings update. |
Returns
Promise<boolean>
Whether 10-bit was turned off.
isFullColorProfile()
function isFullColorProfile(label): boolean;Defined in: selkies-ws-core.js:3479
Whether a refused codec string names a 4:4:4 profile.
Parameters
| Parameter | Type |
|---|---|
label | any |
Returns
boolean
serverFullColor()
function serverFullColor(codec): boolean;Defined in: selkies-ws-core.js:3504
Whether a full-color session on codec streams 4:4:4 from this server: the fullcolor of
its backend on the side in effect, the engine's unless use_cpu or it has none, and the
software encoder's where a VA-API engine lacks the 4:4:4, which it refuses rather than
streaming 4:2:0; null while the server has not said.
Parameters
| Parameter | Type | Description |
|---|---|---|
codec | string | The codec name. |
Returns
boolean
nextRung()
function nextRung(refused?, leaving?): string;Defined in: selkies-ws-core.js:3539
The next encoder a refusal steps to: the first of LADDER_ORDER, among
those the server allows, whose codec this engine has not refused and
decodes, and whose 4:4:4 it decodes where the server holds full color on
and the codec carries it; JPEG is the last rung, and the only one when
nothing else is left.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
refused? | string | undefined | The codec just refused. |
leaving? | string | currentEncoderMode | The encoder stepped off: the current one, or a pick being answered, for which the stream already playing is a rung. |
Returns
string
The encoder, or null when nothing is left.
fallbackEncoder()
function fallbackEncoder(pick): string;Defined in: selkies-ws-core.js:3566
The encoder a pick this engine cannot decode falls back to: the ladder's first rung past it.
Parameters
| Parameter | Type |
|---|---|
pick | any |
Returns
string
answerRefusedCodec()
function answerRefusedCodec(label, codec): void;Defined in: selkies-ws-core.js:3586
Answers a stream this engine will not decode, and reports it.
label is what was refused: the codec string read from a key frame, which
is what the server really sends rather than what the settings say (a
video_fullcolor the server holds locked arrives as 4:4:4 in the bitstream
and as nothing at all in the settings echo), or the encoder the server
announced when its codec fails the decoder probe.
A client that owns the encoder steps down the ladder nextRung walks:
every video codec it decodes before JPEG. The step stays pending until the
server confirms it, by its settings echo or by the new stream's first
frame; refusals in the meantime are the old stream still in flight. A
server that holds the encoder, and a shared viewer, which owns none of the
stream's settings, are told once.
Parameters
| Parameter | Type | Description |
|---|---|---|
label | string | The refused codec string or encoder. |
codec | string | The refused stream's codec name. |
Returns
void
answerRefusedFormat()
function answerRefusedFormat(label, codec): void;Defined in: selkies-ws-core.js:3604
answerRefusedCodec once 10-bit is not the answer.
Parameters
| Parameter | Type | Description |
|---|---|---|
label | string | The refused codec string or encoder. |
codec | string | The refused stream's codec name. |
Returns
void
stepRefusalLadder()
function stepRefusalLadder(label, codec): void;Defined in: selkies-ws-core.js:3624
The ladder step behind answerRefusedCodec, once full color is not the answer.
Parameters
| Parameter | Type | Description |
|---|---|---|
label | string | The refused codec string or encoder. |
codec | string | The refused stream's codec name. |
Returns
void
settleServerEncoder()
function settleServerEncoder(encoder, entry?): void;Defined in: selkies-ws-core.js:3659
Takes the server's word on the encoder: what it streams, whether it holds the setting, and whether the ladder's pending step landed. An encoder whose codec fails the decoder probe goes to the ladder; an announcement that changes what an unanswerable refusal was reached under clears the notice, one that repeats it leaves the notice standing.
Parameters
| Parameter | Type | Description |
|---|---|---|
encoder | string | The announced encoder. |
entry? | { locked?: boolean; allowed?: string[]; } | Its settings entry. |
entry.locked? | boolean | - |
entry.allowed? | string[] | - |
Returns
void
endCodecRefusal()
function endCodecRefusal(): void;Defined in: selkies-ws-core.js:3678
Ends an unanswerable refusal and its notice: the server streams something else now, or this page decoded a picture of the stream after all.
Returns
void
sendFullSettingsUpdateToServer()
function sendFullSettingsUpdateToServer(reason, picked?): void;Defined in: selkies-ws-core.js:3694
Sends the full SETTINGS,{json} payload; never from a shared viewer, and not
before this connection's initial payload (initialSettingsSent), which is
built from the same state when it goes: sent earlier, a change would be the
first settings the server sees and start the stream on settings the session
is still settling, such as full color while the decoder probe is out.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
reason | string | undefined | Logged with the send. |
picked? | string[] | null | The settings its user just picked, which a page beside a display's owner changes the display by; what a page changes on its own leaves it to the owner. |
Returns
void
currentDisplayScale()
function currentDisplayScale(dpr): number;Defined in: selkies-ws-core.js:3722
This page's remote pixels per CSS pixel, reported so a neighboring display can scale a cross-display drag's travel over this one and stream at this page's density (lib/stream-density.js).
Parameters
| Parameter | Type | Description |
|---|---|---|
dpr | number | The density the resolution request was built with. |
Returns
number
requestedStreamFramerate()
function requestedStreamFramerate(): number;Defined in: selkies-ws-core.js:3745
The frame rate this page asks the server for: the stored choice, or the display's own refresh where that is chosen or nothing is (lib/display-refresh.js); null asks for nothing.
Returns
number
followDisplayFramerate()
function followDisplayFramerate(reason): void;Defined in: selkies-ws-core.js:3755
Asks the server for the rate requestedStreamFramerate names where it moved:
the display measured or remeasured, or the server's span arrived.
Parameters
| Parameter | Type | Description |
|---|---|---|
reason | string | - |
Returns
void
getCurrentSettingsPayload()
function getCurrentSettingsPayload(): object;Defined in: selkies-ws-core.js:3774
Builds the SETTINGS payload. Only keys with a stored (user-set) value are
included, so the fallbacks here never override server-configured defaults
for an untouched setting; scaling_dpi is the exception, being
client-authoritative (the derived default or the dashboard's pick, sent
live so it reaches the running server; the desktop DPI is independent of
the resolution). The payload also carries the keyboard layout, the client
geometry or manual resolution, the display identity, the audio-RED
capability that makes the server enable Opus redundancy, and
encoderFallback beside an encoder a fallback chose.
Returns
object
sendResolutionToServer()
function sendResolutionToServer(width, height): void;Defined in: selkies-ws-core.js:3855
Sends r,WxH,displayId with the aligned, DPR-scaled, and 4080-capped stream
resolution; blocked in shared mode, where the viewer follows the controller.
Parameters
| Parameter | Type | Description |
|---|---|---|
width | number | CSS pixels, or the exact size in manual mode. |
height | number | - |
Returns
void
syncSinkToCanvasStyle()
function syncSinkToCanvasStyle(): void;Defined in: selkies-ws-core.js:3908
Mirrors the canvas box onto the active video sink right after a canvas-style
writer rewrote it. The present paths do the same, but only when frames flow:
on a static remote a resize would otherwise leave the stale canvas covering
the live sink until the next decoded frame. A sink that has proven it
renders gets the geometry and hides the canvas immediately; during warm-up
nothing changes. Covers all three sinks (main-thread and worker generators
drive the <video>, the OffscreenCanvas worker drives videoWorkerCanvas).
Returns
void
applyManualCanvasStyle()
function applyManualCanvasStyle(
targetWidth,
targetHeight,
scaleToFit
): void;Defined in: selkies-ws-core.js:3942
Sizes the canvas for a manual resolution: the backing buffer at the target size (DPR-scaled unless CSS scaling, shared mode, or manual mode pin it to 1), the CSS box either scaled to fit the container or exact and centered. Exact is one stream pixel per device pixel, independent of the HiDPI flag, which a manual resolution does not read. The overlay input follows the box and the input handler is told to resize. The per-row JPEG stripe ids, keyed by row offset, are reset because a geometry change invalidates them.
Parameters
| Parameter | Type | Description |
|---|---|---|
targetWidth | number | - |
targetHeight | number | - |
scaleToFit | boolean | - |
Returns
void
resetCanvasStyle()
function resetCanvasStyle(streamWidth, streamHeight): void;Defined in: selkies-ws-core.js:4040
Sizes the canvas for the stream's own resolution: the backing buffer at the DPR-scaled size and the CSS box at the stream size, centered in the container, with the overlay input following. The per-row JPEG stripe ids are reset as in applyManualCanvasStyle.
Parameters
| Parameter | Type | Description |
|---|---|---|
streamWidth | number | - |
streamHeight | number | - |
Returns
void
enableAutoResize()
function enableAutoResize(): void;Defined in: selkies-ws-core.js:4113
Switches the window resize listener to the automatic (stream follows the viewport) handler and applies it once.
Returns
void
directManualLocalScalingHandler()
function directManualLocalScalingHandler(): void;Defined in: selkies-ws-core.js:4134
Resize listener for manual resolution: restyles the canvas box without touching the stream size.
Returns
void
disableAutoResize()
function disableAutoResize(): void;Defined in: selkies-ws-core.js:4141
Switches the window resize listener to the manual-resolution handler and applies it once.
Returns
void
updateUIForSharedMode()
function updateUIForSharedMode(): void;Defined in: selkies-ws-core.js:4156
Marks the container as a shared viewer (default cursor) and disables file upload.
Returns
void
initializeUI()
function initializeUI(): void;Defined in: selkies-ws-core.js:4181
Builds the page: the video container with its status bar, overlay input,
canvas, the sink elements the engine can use, and the start button, plus
the hidden file input and keyboard-assist input on the body. Chooses the
video sink (see supportsWindowMSTG), logging it once since a canvas
fallback explains a session's CPU cost, and starts the worker handshake
early so its decoder is ready before the first frame, then sizes the canvas
for shared, manual, or automatic resolution.
Returns
void
clearAllVncStripeDecoders()
function clearAllVncStripeDecoders(): void;Defined in: selkies-ws-core.js:4322
Closes every stripe decoder and forgets their soft-error counts.
Returns
void
handleStripeDecodeError()
function handleStripeDecodeError(e, vncStripeYStart): void;Defined in: selkies-ws-core.js:4354
Routes a stripe decoder error. Safari's main-thread VideoDecoder rejects streams its worker decoder plays fine, so while the worker path is elected for a full-frame encoder and still healthy the error is handoff noise: the stripe decoder is rebuilt on the next keyframe instead of escalating into the fallback ladder, which closes the socket and reloads. A burst that keeps repeating within the window still reaches the ladder.
Parameters
| Parameter | Type | Description |
|---|---|---|
e | any | The decoder error. |
vncStripeYStart | number | The stripe's row offset, which keys its decoder. |
Returns
void
stripeDecodesDrained()
function stripeDecodesDrained(): boolean;Defined in: selkies-ws-core.js:4378
Whether every stripe chunk handed to a stripe decoder has come back out.
Returns
boolean
processPendingChunksForStripe()
function processPendingChunksForStripe(stripe_y_start): void;Defined in: selkies-ws-core.js:4392
Decodes the chunks a stripe queued while its decoder was still configuring.
Parameters
| Parameter | Type | Description |
|---|---|---|
stripe_y_start | number | - |
Returns
void
wakePaintLoop()
function wakePaintLoop(): void;Defined in: selkies-ws-core.js:4415
Asks the paint loop for a tick; schedulePaintVideoFrame once the connection code is up.
Returns
void
ensureStripeBackBuffer()
function ensureStripeBackBuffer(): CanvasRenderingContext2D;Defined in: selkies-ws-core.js:4444
Creates the back-buffer, resized to the canvas.
Returns
CanvasRenderingContext2D
deactivateStripeWorker()
function deactivateStripeWorker(): void;Defined in: selkies-ws-core.js:4493
Terminates the stripe compositor worker.
Returns
void
ensureStripeWorker()
function ensureStripeWorker(): boolean;Defined in: selkies-ws-core.js:4503
Creates the stripe compositor worker; idempotent.
Returns
boolean
False when it cannot run, so the caller composites on the main-thread back-buffer instead.
stripeCompositeBegin()
function stripeCompositeBegin(): boolean;Defined in: selkies-ws-core.js:4537
Starts a stripe compositing cycle on the worker (its back-buffer resized to the canvas) or the main-thread back-buffer.
Returns
boolean
False while the canvas has no size yet.
stripeCompositeDraw()
function stripeCompositeDraw(stripe, yPos): void;Defined in: selkies-ws-core.js:4557
Composites one decoded stripe at its row offset; always consumes the stripe.
Parameters
| Parameter | Type | Description |
|---|---|---|
stripe | VideoFrame | ImageBitmap | - |
yPos | number | - |
Returns
void
stripeCompositePresent()
function stripeCompositePresent(): void;Defined in: selkies-ws-core.js:4573
Presents the composited frame: the worker commits an ImageBitmap, the main
thread blits its back-buffer. Counted as the striped modes' displayed frame,
which is what window.fps reports for them. While the stats are open the
composite is dated by the arrival of its newest stripe (compositeArrival).
Returns
void
clearStartVideoWatchdog()
function clearStartVideoWatchdog(): void;Defined in: selkies-ws-core.js:4593
Disarms the START_VIDEO watchdog.
Returns
void
armVisibleFrameProbe()
function armVisibleFrameProbe(): void;Defined in: selkies-ws-core.js:4608
Proves a stream the returning tab believes is running: a reconnect or
reload while hidden can leave the server holding this display stopped, and
a screen with no damage since sends nothing to repaint the cleared canvas
either way. A keyframe request answers the second case; if nothing arrives
within VISIBLE_FRAME_PROBE_MS, the stream really is stopped and is restarted.
Returns
void
onStartVideoWatchdogTimeout()
function onStartVideoWatchdogTimeout(): void;Defined in: selkies-ws-core.js:4629
Resends START_VIDEO while no video arrives, up to the attempt limit, then forces a reconnect through the onclose path. Stands down when the tab is hidden again (the visibilitychange path owns that state, and a shared viewer's resume can be rate-limited by the server) or the socket is not open (the reconnect logic owns recovery).
Returns
void
armStartVideoWatchdog()
function armStartVideoWatchdog(): void;Defined in: selkies-ws-core.js:4646
Arms the START_VIDEO watchdog with a fresh attempt count for this visibility cycle.
Returns
void
clearSharedStallWatchdog()
function clearSharedStallWatchdog(): void;Defined in: selkies-ws-core.js:4653
Disarms the shared-mode stall watchdog.
Returns
void
armSharedStallWatchdog()
function armSharedStallWatchdog(): void;Defined in: selkies-ws-core.js:4667
Arms the shared-mode stall watchdog (see sharedStallWatchdogId). While the
viewer is hidden, paused, or not yet ready it expects no chunks, so the clock
is kept fresh and the watchdog cannot fire the instant those states end.
Returns
void
handleDecodedVncStripeFrame()
function handleDecodedVncStripeFrame(yPos, frame): void;Defined in: selkies-ws-core.js:4703
Output callback of the stripe decoders. A full-frame h264enc frame (the single decoder at row 0) is presented the instant it decodes, for the lowest glass-to-glass latency, superseding anything still queued: through the main-thread track generator, else the worker sink, else the canvas. h264enc-striped composites partial-height stripes and drains through the rAF queue instead.
Parameters
| Parameter | Type | Description |
|---|---|---|
yPos | number | The stripe's row offset. |
frame | VideoFrame | - |
Returns
void
requestWakeLock()
function requestWakeLock(): Promise<void>;Defined in: selkies-ws-core.js:4752
Requests a screen wake lock so the device does not sleep mid-session.
Returns
Promise<void>
wakeOnPress()
function wakeOnPress(): void;Defined in: selkies-ws-core.js:4771
A press over the stream takes the screen wake lock.
Returns
void
noContextMenu()
function noContextMenu(event): void;Defined in: selkies-ws-core.js:4776
The stream's overlay takes right clicks for the remote desktop, not a browser menu.
Parameters
| Parameter | Type |
|---|---|
event | any |
Returns
void
releaseWakeLock()
function releaseWakeLock(): Promise<void>;Defined in: selkies-ws-core.js:4781
Releases the screen wake lock if one is held.
Returns
Promise<void>
debounce()
function debounce(func, delay): Function;Defined in: selkies-ws-core.js:4794
Trailing-edge debounce.
Parameters
| Parameter | Type | Description |
|---|---|---|
func | Function | - |
delay | number | Milliseconds of quiet before func runs. |
Returns
Function
hideStreamOverlay()
function hideStreamOverlay(): void;Defined in: selkies-ws-core.js:4805
Hides the status bar and start button: a frame arrived, or the page is up with no stream to wait for.
Returns
void
holdInput()
function holdInput(message): boolean;Defined in: selkies-ws-core.js:4820
Holds an input message for the next socket while a reconnect in place is
under way, until flushHeldInput sends what was held. Motion collapses
while its button mask stays the same and carries no scroll pulse (bits 3
to 7): a position replaces the held one and a delta adds to it. A
heartbeat (kh, js,h) is not kept, the next socket's own coming soon
enough.
Parameters
| Parameter | Type | Description |
|---|---|---|
message | string | - |
Returns
boolean
Whether it was held.
flushHeldInput()
function flushHeldInput(): void;Defined in: selkies-ws-core.js:4849
Sends the input held through a reconnect in place on the new socket, right behind its SETTINGS, and stops holding. Input held past INPUT_HOLD_MS is dropped, except a key's release, which can only let go of what the server still holds.
Returns
void
endReconnectInPlace()
function endReconnectInPlace(): void;Defined in: selkies-ws-core.js:4865
Ends a reconnect in place: the stream is back, or the notice timer gave up on it being quick.
Returns
void
resumeCarriedPipelines()
function resumeCarriedPipelines(): void;Defined in: selkies-ws-core.js:4877
The user's pipeline choices a reconnect in place carried over, restored on the new socket once its start policy ran: the uplinks that were on start again, and video the user stopped is stopped on this socket too.
Returns
void
startStream()
function startStream(): void;Defined in: selkies-ws-core.js:4889
Marks the stream as started and hides the status bar and start button.
Returns
void
initializeInput()
function initializeInput(): void;Defined in: selkies-ws-core.js:4906
Creates the Input handler on the overlay input once the server has assigned
the client's role and slot, wires its dashboard chords to the dashboards
(toggleDashboard, toggleTouchGamepad window messages; fullscreen,
Ctrl+Shift+F, stays inside Input), publishes it as
window.webrtcInput, installs the automatic or manual resize handling, and
attaches file drop and mobile keyboard assistance. A viewer role keeps the
gamepad but has its pointer and keyboard context detached.
Returns
void
handleResizeUI()
function handleResizeUI(): void;Defined in: selkies-ws-core.js:5031
Automatic resize: sends the aligned, capped viewport size and restyles
the canvas. Skipped in shared and manual mode, and on the primary when
enable_resize=false pins its resolution server-side (a secondary's
resize is its layout bring-up and stays allowed, matching the server).
Stripe decoders are closed first, since rows that vanish on shrink would
keep a live decoder nothing feeds, and the divergence flag is reset for
stream_resolution to re-flag.
Returns
void
watchDevicePixelRatio()
function watchDevicePixelRatio(): void;Defined in: selkies-ws-core.js:5093
Re-runs the automatic resize when devicePixelRatio changes. The stream
resolution is logical size times DPR, but a DPR change alone (a window
dragged to a monitor of another density, an OS scaling change) fires no
resize event. While scaling_dpi sits on its automatic default it is
re-derived too, so the remote UI density follows the display the window
is on. matchMedia resolution queries are one-shot at a given dppx, so
the query is re-armed after each change.
Returns
void
releaseOutputRoute()
function releaseOutputRoute(): void;Defined in: selkies-ws-core.js:5166
Stops the media element a chosen output device was reached through.
Returns
void
applyOutputDevice()
function applyOutputDevice(): Promise<void>;Defined in: selkies-ws-core.js:5182
Routes playback to the preferred output device. Audio plays out of the
AudioContext, so this takes AudioContext.setSinkId where the engine has
it (applied once the context runs). Where it has not (Firefox, Safari) but a
media element can choose its sink, a chosen device is reached through one:
the context plays into a MediaStreamAudioDestinationNode that an <audio>
element plays on the device (outputRoute). The default device keeps the
direct path, which that element's own output buffer would only lengthen.
Returns
Promise<void>
applyGamepadPolling()
function applyGamepadPolling(): void;Defined in: selkies-ws-core.js:5246
Applies the gamepad toggle to the manager's polling; a shared page always polls.
Returns
void
applyStartPolicy()
function applyStartPolicy(serverSettings): void;Defined in: selkies-ws-core.js:5273
Applies the session's start policy from a connection's first
server_settings payload: the *_on_start settings say which pipelines
this page starts with. Only a session owner's primary display page is
governed (a shared viewer cannot switch video or audio on, and a second
display page exists to show its display), and a pipeline the user already
toggled keeps that choice. Video and audio off are applied before anything
was requested, and the server starts neither for this page; the
microphone and webcam start their uplinks; the gamepad policy seeds a
toggle the browser has not persisted.
Parameters
| Parameter | Type | Description |
|---|---|---|
serverSettings | { } | - |
Returns
void
postSidebarButtonUpdate()
function postSidebarButtonUpdate(): void;Defined in: selkies-ws-core.js:5323
Posts sidebarButtonStatusUpdate with the state of every pipeline toggle to the dashboards.
Returns
void
receiveMessage()
function receiveMessage(event): void;Defined in: selkies-ws-core.js:5350
Handles the window messages the dashboards post to the core (same origin
only): volume and mute, local scaling, the virtual keyboard, CSS scaling,
anti-aliasing, cursor rendering, manual resolution and its reset, pipeline
and gamepad control, audio device selection, stream commands, clipboard
pushes, and the getStats and settings requests. See the module
docblock for the full vocabulary. A setUseCssScaling with persist: false is server-authored and leaves the user's stored key untouched; the
resolution paths honor enable_resize=false, which pins the primary's
resolution server-side while a secondary stays resizable; and
clipboardImageUpdate reports every skip so a dead click never reads as a
bug.
Parameters
| Parameter | Type | Description |
|---|---|---|
event | MessageEvent<any> | - |
Returns
void
notifyClipboardImageSkip()
function notifyClipboardImageSkip(reason, code): void;Defined in: selkies-ws-core.js:5865
Tells the dashboard why a clipboard-image upload was skipped, in the
fileUpload warning channel transfer warnings already use.
Parameters
| Parameter | Type | Description |
|---|---|---|
reason | string | Human-readable reason. |
code | string | Translation key the dashboards map to a localized message. |
Returns
void
notifyClipboardImageWriteFailed()
function notifyClipboardImageWriteFailed(error): void;Defined in: selkies-ws-core.js:5880
Tells the dashboard that a server image never reached the local clipboard.
The panel shows nothing of an inbound image but this notice, so a write the browser refuses would otherwise read as the feature not working at all.
Parameters
| Parameter | Type | Description |
|---|---|---|
error | any | What the write threw. |
Returns
void
sendClipboardData()
function sendClipboardData(
data,
mimeType?,
onSkip?
): Promise<void>;Defined in: selkies-ws-core.js:5903
Sends local clipboard content to the server as a chunked transfer (lib/clipboard-worker-bridge.js, the same wire protocol and worker offload as the WebRTC core), gated on the clipboard-in setting and the change-only sync. A bufferedAmount backpressure gate keeps a burst from starving the microphone and input on the same socket; only a completed transfer marks the content synced, so an aborted one stays re-sendable.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
data | string | ArrayBuffer | Uint8Array<ArrayBufferLike> | undefined | Text, or image bytes. |
mimeType? | string | 'text/plain' | Forced to text/plain for text. |
onSkip? | Function | null | Called with reason and code when nothing was sent. |
Returns
Promise<void>
handleSettingsMessage()
function handleSettingsMessage(
settings,
fromServer?,
send?
): void;Defined in: selkies-ws-core.js:5978
Applies a settings payload to the runtime and pushes the result to the server. A dashboard-authored payload is persisted; a server-authored one (the locked and overridden values replayed on every connect) is applied but never written to the user's own keys, where it would outlive the lock and masquerade as their pick. An encoder switch tears the decoders down and asks for a keyframe once the server's restart settles, in case its restart IDR beat the reset over the wire.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
settings | { } | undefined | Keys named as the server knows them. |
fromServer? | boolean | undefined | - |
send? | boolean | true | - |
Returns
void
followDisplaySettings()
function followDisplaySettings(values): void;Defined in: selkies-ws-core.js:6199
Takes what this page's display streams with (display_settings), which the
server sends a page joining a display beside its owner, and the pages of a
display another one's pick changed: held for the tab, applied as the
server's word, and shown in the dashboards.
Parameters
| Parameter | Type | Description |
|---|---|---|
values | { } | - |
Returns
void
fetchLatestRCvalue()
function fetchLatestRCvalue(newMode): void;Defined in: selkies-ws-core.js:6216
Re-reads the stored value the new rate-control mode governs (bitrate for
cbr, CRF for crf).
Parameters
| Parameter | Type | Description |
|---|---|---|
newMode | string | - |
Returns
void
sendStatsMessage()
function sendStatsMessage(): void;Defined in: selkies-ws-core.js:6229
Posts a stats snapshot to the parent window: the stream's description on
both sides, the last second's figures where the stats are open, client fps,
buffers, and pipeline state.
Returns
void
initWebsockets()
function initWebsockets(): void;Defined in: selkies-ws-core.js:6260
Runs the connection: pre-flight checks and the page build, the clipboard gesture wiring, the tab visibility handling, the paint loop, audio setup, and the socket with its message dispatch, reconnect, and fallback paths. Called once the document has loaded.
Returns
void
clearVideoCanvasVisually()
function clearVideoCanvasVisually(): void;Defined in: selkies-ws-core.js:6312
Clears the canvas so a paused stream does not show a stale frame.
Returns
void
reportPageVisibility()
function reportPageVisibility(): void;Defined in: selkies-ws-core.js:6328
Tells the server whether this page's tab shows, once it asked: when the primary's owner stays hidden, a visible page beside it owns the display. The hide goes at once too; the server waits out a reloading page's.
Returns
void
pauseVideoForHiddenTab()
function pauseVideoForHiddenTab(): void;Defined in: selkies-ws-core.js:6340
Pauses a hidden tab's video with STOP_VIDEO; the tab-show resumes it. Also run for a socket that opens while the tab is hidden (a reload or a reconnect in a background tab), which no visibilitychange reaches: its stream would flow to a page that drops every frame.
Returns
void
uniqueJpeg()
function uniqueJpeg(jpeg, tag): Uint8Array<ArrayBuffer>;Defined in: selkies-ws-core.js:6464
A byte-unique copy of jpeg: a JPEG comment segment carrying tag is spliced in after
SOI. The decode work is identical and the bytes have never been seen, so nothing the race
measures can be answered from a cache -- which is not hypothetical, since sharing one
sample across the routes makes a later one measure two to four times faster than it
sustains, and picked the wrong route for Firefox one run in three.
Parameters
| Parameter | Type |
|---|---|
jpeg | any |
tag | any |
Returns
Uint8Array<ArrayBuffer>
settleJpegRoute()
function settleJpegRoute(): Promise<string>;Defined in: selkies-ws-core.js:6500
Race the routes this engine has and keep the fastest, on a stripe the size the session sends and at the concurrency it decodes at.
Which wins is an engine's own business and moves with its releases, so it is measured
rather than named: at 1080p in eight stripes, Firefox decodes 160 fps through
ImageDecoder against 48 through createImageBitmap, while Chromium runs 99 through
createImageBitmap against 62 through ImageDecoder -- opposite answers, and a fixed
order hands one of them the slower route. WebKit carries no ImageDecoder at all, and an
<img> is raced beside them because Safari is reported to decode faster through one than
through createImageBitmap -- an engine no proxy here stands in for, and the reason the
choice is raced rather than named.
The race draws each decode, because ImageDecoder resolves before the pixels are
drawable on some engines and only defers that cost into the paint loop: timing the
decode alone picks ImageDecoder on Chromium, which the sustained rate contradicts.
A small serial sample misleads the same way, measuring per-call latency rather than the
throughput the paint loop spends. Falls back to the first working route if it cannot run.
Returns
Promise<string>
decodeAndQueueJpegStripe()
function decodeAndQueueJpegStripe(
startY,
jpegData,
frameId,
arrival
): Promise<void>;Defined in: selkies-ws-core.js:6562
Decodes a JPEG stripe and queues it for the paint loop, through whichever route this
engine decodes fastest (see settleJpegRoute).
Parameters
| Parameter | Type | Description |
|---|---|---|
startY | number | - |
jpegData | ArrayBuffer | - |
frameId | number | - |
arrival | number | When it arrived, in epoch ms; NaN while the stats are shut. |
Returns
Promise<void>
schedulePaintVideoFrame()
function schedulePaintVideoFrame(): void;Defined in: selkies-ws-core.js:6599
Schedules the next paint tick, at most one at a time. The chain runs only while the page's own path holds a stripe to composite or a composite to present: a frame the track generator or the video worker takes never waits on it, and a chain kept alive with nothing to do would still wake the page at every display refresh.
Returns
void
paintVideoFrame()
function paintVideoFrame(): void;Defined in: selkies-ws-core.js:6620
The paint tick. Full-frame h264enc presents only the newest queued frame; the striped modes composite their stripes and present the whole frame as soon as its last row lands (the server emits a frame's stripes in ascending order, so the last row proves it complete) or the socket and the decoders go quiet (the stripe clock), falling back to presenting at frame-id boundaries while stripes still flow; JPEG skips stripes that decoded out of order. Leaving a full-frame mode tears both video sinks down symmetrically, or a worker canvas would stay shown over the striped content.
Returns
void
wireDecoderToWorklet()
function wireDecoderToWorklet(): void;Defined in: selkies-ws-core.js:6811
Connects the decoder worker straight to the playback worklet.
Decoded packets otherwise pass through the page to reach the worklet, so
anything occupying its thread -- a dashboard re-render, a getUserMedia
prompt -- stops playback being fed and the queue drains into concealment.
Called whenever either end appears; the page's own relay stays as the
fallback for a build where the channel never gets made.
Returns
void
wireSocketToDecoder()
function wireSocketToDecoder(): void;Defined in: selkies-ws-core.js:6826
Connects the socket worker to the decoder, completing a path that reaches playback without the page's thread on it at any point.
Returns
void
initializeDecoderAudio()
function initializeDecoderAudio(): Promise<void>;Defined in: selkies-ws-core.js:7704
Reinitializes the audio decoder in its worker, building the whole pipeline first if it is missing.
Returns
Promise<void>
openSessionSocket()
function openSessionSocket(): void;Defined in: selkies-ws-core.js:7751
Opens the session socket and wires the decoders' lines into it; the page
binds its handlers to it next (bindSessionSocket). Runs again for each
in-place reconnect.
Returns
void
sendBackpressureAck()
function sendBackpressureAck(): void;Defined in: selkies-ws-core.js:7784
Acks the newest video frame the client is done with, so the server can pace its sends against what this client actually keeps up with. The striped modes composite on the page and ack what reached the screen; a client whose rendering falls behind is then throttled instead of being sent frames it will never show. Full-frame h264enc presents through sinks the page cannot observe, so there the newest received id is the best the client knows. An unchanged id is repeated every ACK_HEARTBEAT_MS, the liveness signal an idle damage-gated stream otherwise lacks.
Returns
void
sendClientMetrics()
function sendClientMetrics(): void;Defined in: selkies-ws-core.js:7816
Metrics tick: refreshes the audio buffer depth the backpressure gates
read and publishes window.fps — composites presented per second in the
striped modes, and the wire's frame ids per second for full-frame h264enc,
whose sinks present outside the page — independent of whether a dashboard
is open.
Returns
void
onSocketOpen()
function onSocketOpen(): Promise<void>;Defined in: selkies-ws-core.js:7871
Sends the initial SETTINGS payload (every stored user pick, the client
geometry or manual resolution, the DPR-derived scaling_dpi seeded into
this very first payload so the desktop comes up at the right density
without a second capture restart, the display identity, the keyboard
layout, and the audio-RED capability; a secondary sends only its own
suffixed per-display keys, never the primary's), advertises gzip,
requests the cache-only clipboard, and starts the metrics and ack timers.
Returns
Promise<void>
onSocketMessage()
function onSocketMessage(event): void;Defined in: selkies-ws-core.js:9134
Inflates 0x05 frames and routes everything through __rawWsMessage in order (see __wsCtrlChain).
Parameters
| Parameter | Type |
|---|---|
event | any |
Returns
void
onSocketClose()
function onSocketClose(event): void;Defined in: selkies-ws-core.js:9192
Tears the session down and reconnects in place (scheduleReconnect),
except after an invalid token (4001) or when another live connection
superseded this one, where auto-reconnecting would evict the new holder
and the two pages would trade the session forever. A reconnect in place
(reconnectingInPlace) keeps the picture, playback, and the wake lock,
holds input, and tells nobody for RECONNECT_NOTICE_MS; the microphone and
webcam stop and start again on the next socket (resumeCarriedPipelines).
A drop with no close frame (1006: an ingress retiring its connections,
the network) of a socket that had held reopens at once.
Parameters
| Parameter | Type |
|---|---|
event | any |
Returns
void
bindSessionSocket()
function bindSessionSocket(): void;Defined in: selkies-ws-core.js:9310
Binds the handlers above to the socket openSessionSocket made.
Returns
void
scheduleReconnect()
function scheduleReconnect(immediate?): void;Defined in: selkies-ws-core.js:9344
Brings the session socket back in place after a drop, keeping the page and
what it holds (fullscreen, the keyboard lock, the user activation audio
needs, the dashboard's state): the first attempt RECONNECT_FIRST_MS after
the drop, each later one twice as far out up to RECONNECT_MAX_MS. An
attempt asks the transport endpoint first (serverAnswers) and waits for
the next while nothing answers; the network coming back (online) starts
the ladder over. An immediate attempt opens the socket at once, unasked:
the first after a cut of a socket that had held, whose server is most
likely still there. The page reloads instead (reloadPossiblyFlippingMode)
only where no new socket can recover the session: the server now serves
WebRTC (a 409), it changed this client's role (4002), or it answers while
RECONNECT_UNOPENED_MAX sockets in a row never opened; a socket that opens
onto a new build reloads too (entryPageChanged). A transport switch in
progress owns the page, so an attempt stands down during it.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
immediate? | boolean | false | - |
Returns
void
reopenInPlace()
function reopenInPlace(unasked?): void;Defined in: selkies-ws-core.js:9377
Opens the next session socket, one attempt of the reconnect ladder. Only a
socket an answering server failed to open counts toward
RECONNECT_UNOPENED_MAX, so an unasked one does not.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
unasked? | boolean | false | - |
Returns
void
stopReconnecting()
function stopReconnecting(): void;Defined in: selkies-ws-core.js:9400
Cancels the reconnect ladder, for a verdict that forbids reconnecting or a page going away.
Returns
void
entryPageChanged()
function entryPageChanged(): Promise<boolean>;Defined in: selkies-ws-core.js:9412
Whether the server's entry page differs from the one this page loaded
(entryPageTag): a new build this page's scripts may not speak. The first
answer, taken when a socket first opens, is the baseline; a page that
cannot be read counts as unchanged.
Returns
Promise<boolean>
reloadPossiblyFlippingMode()
function reloadPossiblyFlippingMode(res): void;Defined in: selkies-ws-core.js:9431
Reloads the page, the reconnect ladder's last rung. A 409 on the transport endpoint means the server is serving WebRTC, and the stored stream mode is switched first. The switch is tried once per connect cycle, and only if this session never connected, so a client whose stored mode disagrees with the server converges instead of loop-reloading.
Parameters
| Parameter | Type | Description |
|---|---|---|
res | Response | The endpoint's answer (serverAnswers). |
Returns
void
cleanupJpegStripeQueue()
function cleanupJpegStripeQueue(): void;Defined in: selkies-ws-core.js:9452
Closes every queued JPEG stripe image and resets the frame-boundary blit latch, which stale would blit the previous mode's back-buffer once.
Returns
void
clearDecodedStripesQueue()
function clearDecodedStripesQueue(): void;Defined in: selkies-ws-core.js:9472
Closes every decoded stripe awaiting the paint loop.
Returns
void
getAudioChannelCount()
function getAudioChannelCount(): number;Defined in: selkies-ws-core.js:9499
The server's audio_channels setting, limited to the layouts the decoder handles.
Returns
number
1, 2, 6, or 8; 2 when unset or unknown.
opusWasmUrl()
function opusWasmUrl(): string;Defined in: selkies-ws-core.js:9510
Where the web build serves libopus-wasm, which the audio workers import where the engine has no WebCodecs audio; resolved against the page, as the gamepad DB is, since a worker's own URL is a blob.
Returns
string
buildMultiopusDescription()
function buildMultiopusDescription(channels): ArrayBuffer;Defined in: selkies-ws-core.js:9522
Builds the OpusHead description for a surround layout: magic, version 1, channel count, a zero pre-skip (a live stream has nothing to trim), the 48 kHz input rate, zero output gain, mapping family 1 (multistream), then the stream and coupled counts and the channel mapping table.
Parameters
| Parameter | Type | Description |
|---|---|---|
channels | number | - |
Returns
ArrayBuffer
null for a layout the client does not know.
setAudioSessionType()
function setAudioSessionType(type): void;Defined in: selkies-ws-core.js:10143
Names this page's audio to the platform's audio session
(navigator.audioSession, WebKit): 'playback' while it plays the stream,
so iOS keeps it audible with the ring/silent switch on (an AudioContext
otherwise joins the ambient session that switch mutes, where the WebRTC
transport's media element plays regardless), and 'play-and-record' from
the microphone's request until it stops. The session ends a microphone
track under any other type the page set, so a playback context built
meanwhile, even with the request still pending on a permission prompt,
leaves that type in place, which plays as well. A no-op where the engine
has no audio session.
Parameters
| Parameter | Type | Description |
|---|---|---|
type | string | 'playback' or 'play-and-record'. |
Returns
void
startMicrophoneCapture()
function startMicrophoneCapture(askedByServer?): Promise<void>;Defined in: selkies-ws-core.js:10158
Starts the microphone uplink: getUserMedia at 24 kHz mono with processing on, the capture worklet, and the encode worker whose Opus frames go straight onto the socket, so only encoded bytes cross the wire and the server decodes in pcmflux. Blocked for shared viewers.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
askedByServer? | boolean | false | The session asked rather than the user, so a refusal latches instead of raising a dialog. |
Returns
Promise<void>
stopMicrophoneCapture()
function stopMicrophoneCapture(): void;Defined in: selkies-ws-core.js:10277
Stops the microphone uplink and releases the stream, worklet, worker, and context; a start still waiting on its permission prompt is withdrawn, so the stream it gets is released at once.
Returns
void
startWebcamCapture()
function startWebcamCapture(askedByServer?): void;Defined in: selkies-ws-core.js:10352
Starts the webcam uplink (lib/webcam-capture.js): each encoded frame is
sent as one binary [0x06][codec][flags][payload] message that the
server's virtual camera decodes for the V4L2 device. Flags bit 0 marks a
keyframe; bits 1 to 2 carry the frame's clockwise rotation in quarter turns
and bit 3 a horizontal flip applied after it, the orientation metadata the
encoder never bakes into the bitstream. Frames are dropped rather than
queued while the socket is backed up (WEBCAM_QUEUE_MS). Blocked for
shared viewers.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
askedByServer? | boolean | false | The session asked rather than the user, so a refusal latches instead of raising a dialog. |
Returns
void
stopWebcamCapture()
function stopWebcamCapture(): void;Defined in: selkies-ws-core.js:10403
Stops the webcam uplink.
Returns
void
cleanup()
function cleanup(): void;Defined in: selkies-ws-core.js:10415
Tears everything down on unload: timers, capture, socket, audio, decoders, and buffers, then resets the UI state.
Returns
void
performServerInitiatedVideoReset()
function performServerInitiatedVideoReset(reason?): void;Defined in: selkies-ws-core.js:10486
Resets the video state after the server's PIPELINE_RESETTING: the shared keyframe gate, the frame id, every buffer, and the decoders of the current mode, clearing the canvas for the modes that repaint it whole.
Parameters
| Parameter | Type | Default value | Description |
|---|---|---|---|
reason? | string | "unknown" | Logged. |
Returns
void
sendLostFrame()
function sendLostFrame(id): void;Defined in: selkies-ws-core.js:10522
Tells the server the decoder let frame id go, so the encoder predicts past it (LOST_FRAME).
Parameters
| Parameter | Type |
|---|---|
id | any |
Returns
void
requestKeyframe()
function requestKeyframe(): void;Defined in: selkies-ws-core.js:10536
Asks the server for an IDR when a decoder waits for its first keyframe (a recreated stripe decoder, a shared viewer joining). The GOP is infinite, so this is the only recovery path and shared viewers request too; debounced here, harder for shared viewers, and rate-limited server-side.
Returns
void
restartDecodersForAcceleration()
function restartDecodersForAcceleration(): void;Defined in: selkies-ws-core.js:10555
Rebuilds every video decoder so a changed acceleration preference takes hold, then resyncs from a fresh IDR. The main decoder is only fed in shared mode; the stripe and worker decoders are rebuilt from the next keyframe by the paths that own them, and a worker decoder disqualified by the same broken path gets its turn back.
Returns
void
initiateFallback()
function initiateFallback(error, context): void;Defined in: selkies-ws-core.js:10581
The decoder fallback ladder. A codec reclaimed by the browser is a soft
error left to the tab-focus re-init. A decoder that accepted its config and
then failed is the signature of a broken hardware path, so the first hard
error retries the same encoder on software decode; errors from the decoders
that switch replaced are absorbed for a settle period. A failure after that
forgets the preference, counts a crash, and reloads: a shared viewer just
resyncs, a controller resets its settings to safe defaults for its tab
(holdCrashSafeSettings), stepping the encoder down for the tab too
(storeFallbackEncoder) to h264enc and, at three crashes, to jpeg. jpeg mode runs no VideoDecoder, so an error there is
handover noise from a stream the server has yet to stop and never escalates.
Parameters
| Parameter | Type | Description |
|---|---|---|
error | Error | DOMException | - |
context | string | Which decoder failed. |
Returns
void
runPreflightChecks()
function runPreflightChecks(): boolean;Defined in: selkies-ws-core.js:10679
Builds the UI and checks the engine: a secure context is required; without WebCodecs the stream is pinned to the jpeg encoder, which decodes through createImageBitmap, and a server-locked H.264 encoder is reported when it arrives rather than decoded into a crash loop.
Returns
boolean
False when the page cannot run.
pinJpegEncoder()
function pinJpegEncoder(): void;Defined in: selkies-ws-core.js:10701
Pins the jpeg encoder, the fallback ladder's last rung.
Returns
void
References
websockets
Re-exports websockets