pub(crate) struct ScreenshotBuffers {
kept: Mutex<Vec<Vec<u8>>>,
}Expand description
The pixel buffers screenshots hand to their callers, kept when a caller is done with one so the next screenshot neither allocates nor faults in a whole frame (33 MB at 4K) on the compositor. Two are kept, as many as one display admits at once.
Fields§
§kept: Mutex<Vec<Vec<u8>>>Implementations§
Auto Trait Implementations§
impl !Freeze for ScreenshotBuffers
impl RefUnwindSafe for ScreenshotBuffers
impl Send for ScreenshotBuffers
impl Sync for ScreenshotBuffers
impl Unpin for ScreenshotBuffers
impl UnsafeUnpin for ScreenshotBuffers
impl UnwindSafe for ScreenshotBuffers
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