pub(crate) fn composition_elements<R>(
renderer: &mut R,
scene: &FrameScene<'_>,
) -> Vec<CompositionElements<R, WaylandSurfaceRenderElement<R>>>Expand description
The render elements of an output’s frame, topmost first: the software cursor, a drag’s icon,
the watermark, the window manager’s overlays, the overlay and top wlr-layer layers, the windows
with their frames, and the bottom and background layers. One list for both renderers, read
by scanout_candidate before anything is drawn.