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WlEncodeConfig

Struct WlEncodeConfig 

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pub(crate) struct WlEncodeConfig {
Show 13 fields pub(crate) settings: CaptureSettings, pub(crate) display_id: u32, pub(crate) use_gpu: bool, pub(crate) try_gpu: bool, pub(crate) prior: Option<FrameEncoder>, pub(crate) predecessor: Option<JoinHandle<Option<FrameEncoder>>>, pub(crate) zero_copy: Option<ZeroCopySession>, pub(crate) host: bool, pub(crate) recording_sink: Option<Weak<RecordingSink>>, pub(crate) deliver_tx: SyncSender<Vec<EncodedStripe>>, pub(crate) controls: Arc<WlEncodeControls>, pub(crate) stats: Arc<WlEncodeStats>, pub(crate) report: Arc<StreamReport>,
}
Expand description

Everything the Wayland encode thread needs, fixed for the life of one capture (a StartCapture reconfigure tears the thread down and spawns a fresh one). Rate changes flow through controls; damage and the IDR request arrive per-frame in WlFrame.

Fields§

§settings: CaptureSettings§display_id: u32

Output/display id this encode loop serves; keys the recorder’s delivery-layer tap.

§use_gpu: bool

GLES readback is RGBA; the pixman framebuffer is BGRA. Selects CSC + encoder input kind.

§try_gpu: bool

Attempt a HW (NVENC/VAAPI) readback session before falling back to the CPU encoders.

§prior: Option<FrameEncoder>

HW session handed back by the previous encode thread; reconfigured in place and reused when still compatible, sparing the stream a session rebuild.

§predecessor: Option<JoinHandle<Option<FrameEncoder>>>

The outgoing encode thread of a capture being restarted, joined here — off the calloop — before this thread builds anything. Everything the predecessor did therefore precedes everything this thread does, and its readback hardware session is inherited rather than rebuilt.

§zero_copy: Option<ZeroCopySession>

The zero-copy session this thread drives in place of building a readback one.

§host: bool

The frames are a host compositor’s (host capture), traced as they encode.

§recording_sink: Option<Weak<RecordingSink>>

Weak, so the calloop’s teardown owns the sink’s lifetime: a strong handle held here could outlive the capture and unlink a successor’s freshly bound socket path.

§deliver_tx: SyncSender<Vec<EncodedStripe>>§controls: Arc<WlEncodeControls>§stats: Arc<WlEncodeStats>§report: Arc<StreamReport>

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