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WlFrame

Struct WlFrame 

Source
pub struct WlFrame<B = Vec<u8>> {
    pub(crate) id: usize,
    pub(crate) buf: B,
    pub(crate) source: Option<Dmabuf>,
    pub(crate) scanout: bool,
    pub(crate) shm: Option<Buffer>,
    pub(crate) frame_id: u16,
    pub(crate) damage: Vec<Rectangle<i32, Physical>>,
    pub(crate) is_animated: bool,
    pub(crate) captured_ns: i64,
}
Expand description

One captured frame in flight from the calloop (render/readback) to the Wayland encode thread: the slot’s buffer (a readback’s packed rows, or the zero-copy session’s GPU target) plus the per-frame inputs of the encode dispatch (damage, overlay animation); the IDR request travels separately via the controls atomic.

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§id: usize

Pool slot id; travels with the buffer so recycle returns it to the right slot.

§buf: B§source: Option<Dmabuf>

Zero-copy: a buffer encoded in place of the slot’s own, the host frame the host compositor blitted into or a client’s own buffer (scanout); the slot’s buffer then only holds the place in flight.

§scanout: bool

source is a client’s buffer encoded as it stands (scanout_candidate): the encode thread waits out the client’s GPU work on it first, and a session that cannot import it refuses the direct path for the capture rather than failing the session.

§shm: Option<Buffer>

Readback: a client’s shm buffer whose rows are encoded in place of the slot’s (scanout_shm), read inside its pool’s mapping on the encode thread; the slot’s buffer then only holds the place in flight.

§frame_id: u16§damage: Vec<Rectangle<i32, Physical>>§is_animated: bool§captured_ns: i64

CLOCK_MONOTONIC nanoseconds at which the pixels were in hand.

Auto Trait Implementations§

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impl<B = Vec<u8>> !RefUnwindSafe for WlFrame<B>

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impl<B = Vec<u8>> !UnwindSafe for WlFrame<B>

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impl<B> Freeze for WlFrame<B>
where B: Freeze,

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impl<B> Send for WlFrame<B>
where B: Send,

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impl<B> Sync for WlFrame<B>
where B: Sync,

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impl<B> Unpin for WlFrame<B>
where B: Unpin,

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impl<B> UnsafeUnpin for WlFrame<B>
where B: UnsafeUnpin,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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