pub struct ForeignToplevelState {
managers: Vec<ZwlrForeignToplevelManagerV1>,
handles: HashMap<WindowId, Vec<ZwlrForeignToplevelHandleV1>>,
published: HashMap<WindowId, Published>,
global: Option<GlobalId>,
}Expand description
The manager instances bound and the handles each window has on them.
Fields§
§managers: Vec<ZwlrForeignToplevelManagerV1>§handles: HashMap<WindowId, Vec<ZwlrForeignToplevelHandleV1>>§published: HashMap<WindowId, Published>§global: Option<GlobalId>Implementations§
Trait Implementations§
Source§impl Default for ForeignToplevelState
impl Default for ForeignToplevelState
Source§fn default() -> ForeignToplevelState
fn default() -> ForeignToplevelState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for ForeignToplevelState
impl !UnwindSafe for ForeignToplevelState
impl Freeze for ForeignToplevelState
impl Send for ForeignToplevelState
impl Sync for ForeignToplevelState
impl Unpin for ForeignToplevelState
impl UnsafeUnpin for ForeignToplevelState
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