struct XScreen {
conn: RustConnection,
root: Window,
depth: u8,
byte_order: ImageOrder,
gc: Gcontext,
damage: RootDamage,
rgb_format: Pictformat,
argb_format: Pictformat,
modifiers: Vec<u64>,
explicit: bool,
device: String,
semaphore_opcode: Option<u8>,
}Expand description
The X side of the capture: the private connection and the server objects the blit needs.
Fields§
§conn: RustConnection§root: Window§depth: u8§byte_order: ImageOrder§gc: Gcontext§damage: RootDamageThe server’s report that the root changed, which both ends a frame’s wait early and says whether to encode one at all: nothing here reads pixels, so there is no content hash to stand in for it.
rgb_format: PictformatThe Render format of the screen’s depth, for the destination pictures.
argb_format: PictformatThe Render format of a premultiplied ARGB cursor image.
modifiers: Vec<u64>What the server accepts for buffers of the screen’s depth; empty leaves the driver’s choice and the server learns the layout from the modifier the allocation reports.
explicit: boolWhether the server takes a buffer with its modifier (DRI3 1.2). A DRI3 1.0 server
(the NVIDIA X driver before 595) learns no layout with a buffer, so the pool is
linear there and each buffer goes over with its stride alone (PixmapFromBuffer).
device: String§semaphore_opcode: Option<u8>SELKIES-SEMAPHORE’s major opcode, where the server offers it.
Implementations§
Source§impl XScreen
impl XScreen
Sourcefn open(node: i32) -> Result<(Self, OwnedFd), String>
fn open(node: i32) -> Result<(Self, OwnedFd), String>
Connect and negotiate everything the blit needs, or say what the server lacks.
Sourcefn semaphore_request(
&self,
minor: u8,
fields: &[u32],
fds: Vec<OwnedFd>,
) -> Result<VoidCookie<'_, RustConnection>, String>
fn semaphore_request( &self, minor: u8, fields: &[u32], fds: Vec<OwnedFd>, ) -> Result<VoidCookie<'_, RustConnection>, String>
One SELKIES-SEMAPHORE request: its minor opcode and CARD32 fields, and an fd if it takes one.
Sourcefn import_semaphore(&self, fd: OwnedFd) -> Result<u32, String>
fn import_semaphore(&self, fd: OwnedFd) -> Result<u32, String>
Hand the server a semaphore to signal after the blits it is asked to (signal_semaphore),
returning its id there.
Sourcefn signal_semaphore(&self, id: u32) -> Result<(), String>
fn signal_semaphore(&self, id: u32) -> Result<(), String>
Have the server signal the semaphore once the rendering requested before has landed. The check’s round trip answers once the server has queued the signal, which is what the encoder’s wait has to come after; an error means no signal is coming.
fn free_semaphore(&self, id: u32)
Sourcefn await_blit(&self, pixmap: Pixmap) -> Result<(), String>
fn await_blit(&self, pixmap: Pixmap) -> Result<(), String>
Wait for the blit into pixmap to land: the reply to a read of one of its pixels comes
back only after the server’s GPU work ordered before it has completed.
Sourcefn upload_sprite(
&self,
argb: &[u32],
width: u16,
height: u16,
) -> Result<Sprite, String>
fn upload_sprite( &self, argb: &[u32], width: u16, height: u16, ) -> Result<Sprite, String>
Hand the server an ARGB image as a pixmap it can composite from. argb is one
premultiplied 0xAARRGGBB word per pixel, which is what Render’s OVER expects.
fn free_sprite(&self, s: &Sprite)
fn free_buffer(&self, b: &GpuBuffer)
fn free_cursor(&self, c: &CursorSprite)
Auto Trait Implementations§
impl !Freeze for XScreen
impl !RefUnwindSafe for XScreen
impl !Sync for XScreen
impl Send for XScreen
impl Unpin for XScreen
impl UnsafeUnpin for XScreen
impl UnwindSafe for XScreen
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more